William Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and black handkerchief worn on his left side, and he perpetually has his bow ready. His white hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is afraid of women and trembles around them
History: The child of western immigrants he idolized his father. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Gifted, Impeccable. Flaws: Shy. Bonds: Immigrant. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 90 pp. Violet garnet (1300 gp). Banded agate (14 gp). Fire opal (700 gp). Chrysoprase (30 gp).
Raymond Kensley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He is physically well-built. His moppish golden hair is in a traditional bowl cut. His brown eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Religious, Immigrant. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 4 (-3) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Silver pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Ryland, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears a blue armored body suit, with a simple pastel line shooting up and back down. His hair is long and white with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His blue eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful brothel owner made him what he is. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hunter's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Flaws: Antagonistic, Insane. Bonds: Adventurer, Mentor. Occupation: Mayor
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 8000 sp. Deep blue spinel (1300 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item.
Dustin Asheton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Antagonistic, Shy, Secretive. Bonds: Military. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 200 gp.
Ralf Barton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears light armors faded through time and improper care. His red hair and beard is wavy and long. He has gleaming, smiling green eyes.
Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Ralf was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 14 years.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and to be a adventurer again
Flaws: Shy. Bonds: Job, Poor. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
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