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NPC Generator

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Advanced [show]


Gomory Tenley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. He has styled his blonde hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Gomory will drive conversation. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he wants to get laid

Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Gomory Tenley, Male Human Rogue 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Kirby, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man is wearing a long, yellow, dusty cloak. His blonde hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Alex was born in the north. At a young age he loved to build and create. He has had some formal music training, and achieved minor success. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Athletic, Persistence, Artistic. Bonds: Attractive, Job, Religious. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Alex Kirby, Male Human Bard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 6000 sp. Amethyst (80 gp). White opal (1200 gp). Obsidian (11 gp). Zircon (30 gp). 1 Superior lock. 1 Silver holy symbol. 1 Simple lock.


Social Check DCs


Geoffrey Marleigh, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of death around his neck, and a sword on his belt. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Geoffrey Marleigh, Male Human Ranger 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp.


Social Check DCs


Henry Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He keeps his chestnut hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted psionic powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Athletic, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Rich. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Henry Kimberly, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +0, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. 1 Bullseye lantern.


Social Check DCs


Aldous Altham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His silver hair is singed and shortened. His amber unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Aldous studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease, Racist. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Aldous Altham, Male Human Monk 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)18 (+4) 12 (+1)16 (+3)
Skills Deception +6, Investigation +7
Senses Passive Perception 11
Languages Common, Terran, Druidic, Celestial, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1000 gp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs

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