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Miles Warwick, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. He sports a long silver beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Miles was raised in a hard working conservative environment. When Miles reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Gardener like his mother before him.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Flaws: Depressed. Bonds: In love, Job, Adventurer, Military. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Miles Warwick, Male Human Aristocrat 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. Silver comb with moonstones (800 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (1000 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Denholm, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and is generally shirtless and showing off his tattooed chest. He has wavy auburn hair. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Charles's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent mother; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Charles Denholm, Male Human Druid 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. Jade (120 gp).


Social Check DCs


Reynard Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a tan scarf. He carries with him a set of greatswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Hunter, but he was a colossal failure. He has drifted from career to career and currently works as a Server.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Reynard Van Es, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 17 (+3)17 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Small steel mirror. 1 Masterwork Thieves’ tools. 1 Spyglass.


Social Check DCs


Justin Melancon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is golden and curly. He has gleaming, smiling hazel eyes.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Insane. Bonds: Religious, Mentor. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Justin Melancon, Male Human Rogue 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Lance Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a kukri on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His red hair is slicked back into a classic pompadour. His eyes are brown and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his dancing dream.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Professionalism, Gifted. Flaws: Racist. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Lance Vance, Male Human Druid 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Athletics +4, History +6
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 4000 sp.


Social Check DCs

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