Everard Walcott, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow armored body suit, with a simple brown line shooting up and back down. His golden hair is still thick. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.
History: He was born in the south, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: To get a good night's sleep.
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Layabout
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp.
Everard Crawford, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and likes to wear ponchos typically of a light grey in addition to tight pants. He wears his red hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. While studying, he fell in love. They married and had a daughter. He now owns his own business.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor
Ideals: Joker. Bonds: Attractive, Rich, In love, Job, Debt. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Heward Barney, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is braided into rings. His face is scarred and worn.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Heward was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Armorer. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Joker, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 3000 sp.
Ernest Bentley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is styled in orderly dreadlocks. His eyes are a pleasant brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.
History: He was raised in a mountains tribe. He moved from fad to fad and when he turned 15 he discovered dancing. He has achieved small success as a Fortune-teller.
Motivation: Expand his business.
Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Good lock.
Justin Fidget, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses like a well dressed Carpenter does. His black hair has been sun bleached extensively. His face is scarred and worn.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of dire rats once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He has achieved small success as a Carpenter.
Motivation: He wants revenge against dire rats; and someone believes him a fraud
Ideals: Joker. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
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