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NPC Generator

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Advanced [show]


Richard Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his whip. His chestnut hair is cut jaggedly and amateurishly. He has blue eyes and a brown hat with a white feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.

History: The child of eastern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Richard Shelly, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Paxton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is chestnut and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Gunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Gunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: An old rival family wants him found.

Flaws: Shy, Disease. Bonds: Adventurer, Attractive, Family. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Gunter Paxton, Male Human Cleric 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Silver pearl (110 gp). White opal (1300 gp).


Social Check DCs


Geoffrey Pickering, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His chestnut hair is cut short. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Rich, Slave. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Pickering, Male Human Druid 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 200 gp. Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs


Anthony Barclay, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white painted combat armor at almost all times. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Anthony has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Philantrophist, Logical. Flaws: Ugly, Disease. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Anthony Barclay, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Reynard Berkeley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan armored body suit, with a simple white line shooting up and back down, and is pretty ugly. His head has been shaved. His brown eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 14 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Berkeley, Male Human Monk 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)16 (+3) 10 (+0)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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