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Advanced [show]


Gerard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered warhammer and tarnished greatsword as well. His brown hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: To end his boredom; and he is content

Ideals: Fighting, Opinionated, Philantrophist, Gifted. Flaws: Mundane. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Gerard Wilberforce, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Giant, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 300 gp. White opal (600 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Conrad Wheatley, Male Human [Permalink]

Personal [hide]

Description: A 5'10" southern man, he prefers to wear flannel. He has a very tight haircut. He has gleaming, smiling green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Glassblower profession.

History: Born in the south to a Fortune-teller, Conrad learned a great deal about his father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Conrad's homeland. Conrad decided to take the middle way and become a bodyguard. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Bonds: Job, Immigrant, Slave, Rich. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Conrad Wheatley, Male Human Rogue 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)7 (-2) 11 (+0)14 (+2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alex Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Pacifist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Alex Kelsey, Male Human Ranger 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Bentham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears pastel leather gloves, a pastel jacket, and tight pants. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Priest for hire.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Bonds: Attractive, Job, Adventurer, Poor, Nature. Occupation: Priest

Voice: Raspy

Attributes [hide]

Gerard Bentham, Male Human Druid 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 4 (-3)8 (-1)
Skills Arcana +5, Deception +2
Senses Passive Perception 7
Languages Common, Terran, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. An abacus with copper, silver and gold markers (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Kody Merton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Flaws: Insane. Bonds: Immigrant, Rich, Adventurer. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Kody Merton, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp.


Social Check DCs

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