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NPC Generator

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Advanced [show]


Anthony Fulton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He typically wears brown cloth garments or leather armor. His blonde hair is matted, messy, and big. His eyes, though not visible through his cowl, are amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Anthony was born in the east. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Knight

Voice: Stutters

Attributes [hide]

Anthony Fulton, Male Human Bard 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 80 pp.


Social Check DCs


Kody Reed, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses like a well dressed Shipwright does. His feathered hat is riddled with cuts and holes. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west to a Shipwright, Kody learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Shipwright job and began his own company from there.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Reed, Male Human Monk 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: Star ruby (600 gp). Moss agate (11 gp). Lapis lazuli (11 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His silver hair, when down, is lengthy. His hazel eyes peer out from beneath his Stetson black hat.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and to prove his worth to the world

Flaws: Impulsive. Bonds: Slave, Job, Mentor, Rich, Guardian. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Thomas Hartford, Male Human Expert 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 8 (-1)11 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 9
Languages Common, Orc, Elven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 6000 sp. Fire opal (1600 gp). Black star sapphire (1600 gp).


Social Check DCs


Arnold Vance, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his black hair to look like a famous performer. His green eyes dart from person to person to random spaces in the air.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Mortician. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Rich, Adventurer, Job. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Vance, Male Human Adept 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. Banded agate (11 gp). Blue sapphire (500 gp). Alexandrite (1600 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Beckwith, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear pastel clothing when he does not wear armor. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered east to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Optimist, Joker. Flaws: Insomniac, PTSD. Bonds: Rich, Adventurer. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Beckwith, Male Human Warlock 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)7 (-2) 9 (-1)13 (+1)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs

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