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NPC Generator

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Advanced [show]


Hugh Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long auburn hair reaches down to his waist. He has gleaming, smiling violet eyes.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the south to a Masseuse, Hugh learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Addict, Impulsive. Bonds: Adventurer, Job, Slave. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Hugh Ansley, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)5 (-3) 14 (+2)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 3000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Rodney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black shirt with thin red vertical stripes and black pants. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Shoemaker, Heward learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Shoemaker soon after.

Motivation: Wants to open a new tavern; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Mentor. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Heward Rodney, Male Human Commoner 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Adelard Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, grey cloak. His chestnut hair is cut short. His violet eyes peer out from beneath his feathered grey hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Adelard studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted necromantic powers by his dying sister.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted, Athletic. Bonds: Immigrant, Adventurer. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Braxton, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Frederick Burton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Map Maker, Frederick learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To be a Mercenary again; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: In love, Job. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Frederick Burton, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)14 (+2) 8 (-1)15 (+2)
Skills Nature +4, Stealth +2
Senses Passive Perception 9
Languages Common, Ignan, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His moppish red hair is in a traditional bowl cut. He has green eyes.

Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Professionalism, Entrepeneur. Bonds: Rich, Family. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Branson, Male Human Barbarian 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 51 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 sp. Aquamarine (1000 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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