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NPC Generator

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Advanced [show]


Dustin Clapham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green armored body suit, with a simple blue line shooting up and back down. His golden hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the south. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Dustin Clapham, Male Human Ranger 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Peyton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears black cloth garments or leather armor. His golden hair is thinning but still full. His eyes are likewise green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. Balimaar was born on a far western mountains where he grew up under the tutelage of his mother, an expert Carpenter. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic, Insane. Bonds: Enemies, Family, Immigrant. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Balimaar Peyton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Gerard Darlington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and chestnut. His eyes are a pleasant hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Disciplined, Extrovert. Bonds: Poor, Family. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Darlington, Male Human Druid 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)16 (+3) 16 (+3)10 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 4000 sp.


Social Check DCs


Gunter Copeland, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male very much looks the part of a Adventurer. He is tall, broad shouldered and powerfully built. His long black hair reaches down to his waist. He wears large thick round spectacles.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 14 years.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Ideals: Impeccable, Logical. Bonds: Job, Poor, Adventurer. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Gunter Copeland, Male Human Rogue 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)15 (+2) 16 (+3)16 (+3)
Skills Athletics +4, History +5
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +5

Possessions: 900 gp.


Social Check DCs


Wymar Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting brown shirt and pants. His red hair is kept up in a ponytail inside a small hat. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Poor. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Wymar Willoughby, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)8 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 26000 sp.


Social Check DCs

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