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Advanced [show]


Kyle Colton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, black, dusty cloak. He has brown hair. His eyes are brown and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast forest. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to settle down with his crush

Flaws: Shy, Fearful. Bonds: Nature, Enemies, Has a crush. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Colton, Male Human Aristocrat 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)17 (+3) 9 (-1)15 (+2)
Skills Performance +5, Religion +6
Senses Passive Perception 9
Languages Common, Infernal, Druidic, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 100 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Gerald Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His auburn hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gerald's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Guardian. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Gerald Langley, Male Human Warrior 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Wymar Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit, and carries falchions. His blonde hair is matted, messy, and big. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Walpole, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


John Richie, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves music and to teach people music more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, John took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: He has passion for adventuring and risk; and to share knowledge with the world

Ideals: Artistic, Logical, Gifted, Optimist. Flaws: Insomniac. Bonds: Adventurer. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Richie, Male Human Adept 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. Onyx (70 gp). Star ruby (1200 gp).


Social Check DCs


Rolf Atterton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is knotted and matted. His gray eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Rolf studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a deep hatred of giants

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Attractive, Enemies. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Rolf Atterton, Male Human Commoner 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)11 (+0) 9 (-1)19 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 190 pp. White pearl (120 gp). Onyx (40 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs

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