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NPC Generator

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Advanced [show]


Bertram Bradly, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a long silver beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and he has decided he is irredeemable

Ideals: Joker, Pacifist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Bradly, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 10
Languages Common, Terran, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Wymar Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is brown. His green eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: He feels kind of lost in life; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Depressed. Bonds: Family, Immigrant, Rich. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Wymar Shelly, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)16 (+3) 12 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Trey Byron, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He wears his auburn hair down. His eyes are violet.

Personality: He is irascible and easily irritated. He also hits on women, regardless of circumstances.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local performer

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Has a crush, Nature, Family. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Trey Byron, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 16 (+3)9 (-1)
Skills Deception +1, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Oakley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His right hand appears badly burned and disfigured. He wears his chestnut hair up in a very large beehive style do. His eyes are violet and catlike.

Personality: Eccentric and domineering, Guy will drive conversation. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised in a white middle class family as the only child. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many brigands want him driven away.

Ideals: Entrepeneur, Extrovert. Flaws: Mundane. Bonds: Enemies. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Oakley, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +0, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Henry Churchill, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his white hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. In his 18th year, his parents were killed by a drow raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Ideals: Persistence, Entrepeneur. Bonds: Adventurer, Attractive, Enemies. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Henry Churchill, Male Human Monk 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Chrysoberyl (120 gp).


Social Check DCs

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