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NPC Generator

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Advanced [show]


Lewis Ryland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a red armored body suit, with a simple grey line shooting up and back down. He has done his best to style his silver hair to look like a famous performer. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east, but his parents moved at a very young age to the west. Lewis was born on a far eastern island where he grew up under the tutelage of his mother, an expert Bellfounder. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Lewis Ryland, Male Human Aristocrat 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Alexandre Leighton, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a white coat with black slacks, and he perpetually has his hammer ready. With bright silver hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Carter, Alexandre learned a great deal about his mother's area of expertise. His childhood dream was to be a Roofer, but he was a colossal failure. He then took over the family business and is one of the better Carter for hire.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Selfish, Fearful. Bonds: Job. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Alexandre Leighton, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2100 sp. 3 Antitoxin. 3 Antitoxin. 2 Smokesticks.


Social Check DCs


Theobald Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invites people to come help in his community garden.

History: Theobald was born the youngest of three triplets. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to have a good time and be beloved; and regain custody of his daughter

Ideals: Fighting, Passionate, Philantrophist, Optimist. Bonds: Family, Adventurer. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Theobald Dumph, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Arnold Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Job, Military. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Arnold Copeland, Male Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Badger, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. He has wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hugh took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Hugh Badger, Male Human Rogue 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)18 (+4) 12 (+1)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Auran, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs

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