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Advanced [show]


Randal Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a blue wide-brimmed hat and blue clothes. He keeps his long white hair kept up in a rat tail. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Randal studied abroad. After coming to the age of reason, Randal took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by illithids. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Meet up once more with his childhood friend; and revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Enemies, Adventurer. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Randal Digby, Male Human Warrior 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)4 (-3) 10 (+0)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. 3 Alchemist’s fire. 4 Smokesticks. 1 Everburning torch. 2 Holy water.


Social Check DCs


Drogo Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He has a moderate pudge and is not very fit. His long black hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Justice. Bonds: Family, Immigrant, Slave. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Drogo Allerton, Male Human Wizard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Raymond Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He likes to wear grey tank tops with blue pants. His silver hair is cut short. His violet eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Job, Rich. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Raymond Rayden, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


Gerald Chatham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He has a moderate pudge and is not very fit. He wears his blonde hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Gerald Chatham, Male Human Commoner 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. Deep blue spinel (1000 gp).


Social Check DCs


Kyle Bradly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears rags and sports a simple walking cane. His black hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Kyle hails from a village terrorized by illithids. He married young, but lost his spouse to illithids. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Wants to open a new tavern; and many illithids want him driven away

Flaws: Depressed. Bonds: Poor, Enemies, Slave, Job. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Kyle Bradly, Male Human Commoner 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)10 (+0) 7 (-2)7 (-2)
Skills Performance +1, Sleight of Hand +7
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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