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NPC Generator

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Advanced [show]


Richard Richie, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears yellow painted combat armor at almost all times. His skin is also unnaturally pale. He has done his best to style his auburn hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The war was a terrible time for him, and Richard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He became a Map Maker soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Richard Richie, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)6 (-2) 16 (+3)12 (+1)
Skills History +0, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs


Hugh Dumph, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the south, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Athletic, Passionate. Bonds: Attractive, Family, Immigrant. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Hugh Dumph, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 14000 sp.


Social Check DCs


Richard Barlow, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears a simple green robe with white stripes complete with hood. His head has been shaved. His hazel eyes are passionate and lively.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Military, Religious. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Barlow, Male Human Warrior 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Diggory Hayley, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. His hair is short and brown. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: He was raised by priests from a young age. A gifted student he started as a Hunter, but he got bored and became a Priest. He has drifted from career to career and currently works as a Priest.

Motivation: His religion dominates his actions; and expand his business

Flaws: Selfish. Bonds: Rich, Job, Religious, Mentor. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Diggory Hayley, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 15000 cp.


Social Check DCs


Manfred Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His chestnut hair is greasy and uncared for. He has amber eyes and a red hat with a blue feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Manfred hails from a village terrorized by gnolls. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. By chance he met his brother recently and the two have been together since.

Motivation: He wants revenge against gnolls; and marry his brother to traveling adventurers

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Van Es, Male Human Commoner 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 90 pp. Black pearl (800 gp).


Social Check DCs

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