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NPC Generator

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Advanced [show]


Ernest Norton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Actor does. He has a blonde handlebar mustache and slicked back blonde hair. He has gleaming, smiling violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born at the edge of vast forest. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in halberd use. He became a Actor soon after.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting. Bonds: Job, Attractive, Enemies, Nature. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Ernest Norton, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1500 sp.


Social Check DCs


Thomas Elton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tattered old clothes. He is bald on top and has large silver tufts of hair around his ears. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. Thomas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Miller

Voice: Whispers

Attributes [hide]

Thomas Elton, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp.


Social Check DCs


John Tatum, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Barkeep does. He has a long golden beard with little hanging trinkets. His hazel eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He got into the Barkeep business at a young age. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Philantrophist, Impeccable. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

John Tatum, Male Human Warrior 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Hadlee, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his black hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Enemies. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Peter Hadlee, Male Human Adept 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 9 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)13 (+1) 16 (+3)15 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Solomon Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His long brown hair reaches down to his waist. His eyes are green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Armorer, who enjoyed hunting, Solomon was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Passionate, Impeccable. Bonds: Attractive, Job, Nature. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Solomon Crawford, Male Human Adept 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)7 (-2) 13 (+1)17 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Just what you see.


Social Check DCs

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