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NPC Generator

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Advanced [show]


Dustin Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. He wears his hair in dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Miner father left him crippled. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist. Flaws: Addict, Insane, Disease. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Deighton, Male Human Paladin 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)16 (+3) 15 (+2)17 (+3)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Red spinel (70 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Manfred Staurheim, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears silk and lounges about seductively. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His eyes are brown and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Shy, Forgetful. Bonds: Attractive, Religious. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Manfred Staurheim, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


John Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears baggy brown pantaloons and a yellow scarf. His red hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: John wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Junk Dealer and found it very stressful. He has achieved small success as a Junk Dealer.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Fearful. Bonds: Military, Job. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

John Thackeray, Male Human Barbarian 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. Brown-green garnet (130 gp). Red spinel (130 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Anselm Washington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts, and he perpetually has his shortspear ready. His hair is black, silky, and of moderate length. His eyes are a pleasant green.

Personality: Always inclined to offer people food he seems plenty friendly. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting, Philantrophist, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Navigator

Voice: German accent

Attributes [hide]

Anselm Washington, Male Human Ranger 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Insight +3, Performance +2
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 220 pp. Chrysoberyl (130 gp). Obsidian (8 gp). Obsidian (8 gp). Amber (130 gp). Bloodstone (50 gp). Blue quartz (8 gp). Golden yellow topaz (1500 gp). Banded agate (8 gp).


Social Check DCs


Randal Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered falchion and tarnished monstrous two handed axe as well. His hair, while still mostly silver, has prominent grey streaks. His face is scarred and worn.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Gifted. Flaws: Ugly, Insane. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Randal Kensley, Male Human Expert 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1000 gp. Rock crystal (40 gp). Pink pearl (90 gp). Smoky quartz (40 gp). Obsidian (11 gp). Red garnet (90 gp). 1 Minor magic item.


Social Check DCs

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