Manfred Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man is typically in his Sailor uniform. He has a penchant for wearing a ring with an oversized emerald on his left hand. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: Further expansion of business; and to be a map maker again
Ideals: Passionate. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 19000 cp.
Roger Marlowe, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of strength around his neck, and a shield on his belt. His hair is black and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. Around other people he will do his best to conceal his emotions and appear jolly.
History: Sold as a small child to a brothel owner, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He now owns his own business.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Mentor, Job. Occupation: Scribe
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 7000 sp. Sardonyx (70 gp). Banded agate (12 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Beitz, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red costume with the symbols of the sun god on his torso. His blonde hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Justin was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.
Motivation: A strong sense of loyalty to Human people; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Rich, Family. Occupation: Server
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 18000 cp. Blue star sapphire (600 gp). Deep green spinel (70 gp). Fiery yellow corundum (600 gp).
Aldous Merton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He sports a long auburn beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.
History: Aldous hails from a village terrorized by drow. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by drow. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Enemies, Slave. Occupation: Junk Dealer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 17 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Raymond Ogden, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Mason. His tied-back hair is auburn. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Athletic, Passionate, Joker. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
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