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Advanced [show]


Kyle Morton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large white mantle and cape that has been intricately interwoven into his red robe. He has dyed his greying brown hair a little too much giving a sharp brown color. His green eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. During his travels, Kyle and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kyle discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kyle fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice, Professionalism. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Kyle Morton, Male Human Expert 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 16 (+3)6 (-2)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Jocelyn Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. He has a white handlebar mustache and slicked back white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Jocelyn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Jocelyn was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his sister's freedom.

Motivation: He seems to be bored by most things.

Flaws: Mundane. Bonds: Attractive, Family, Job, Religious. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Jocelyn Blyth, Male Human Warrior 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 14
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Lance Thackeray, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His chestnut hair, when down, is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Lance studied abroad. In his 12th year, his parents were killed by a drow raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Ugly, Mundane, Secretive. Bonds: Enemies. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Thackeray, Male Human Warlock 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)16 (+3) 8 (-1)8 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 3100 sp.


Social Check DCs


Lewis Thorpe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. His auburn hair is cut short. His fierce brown eyes like to dwell on things.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Lewis hails from a village terrorized by goblins. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by goblins. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud; and he's looking for his big break

Ideals: Artistic. Bonds: Attractive, Poor, Enemies, Adventurer. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Lewis Thorpe, Male Human Warrior 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Auran, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Solomon Lindsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying white hair a little too much giving a sharp white color. His green eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. When Solomon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Selfish. Bonds: Adventurer, Mentor, Military. Occupation: Scribe

Voice: French accent

Attributes [hide]

Solomon Lindsey, Male Human Bard 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 47 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)11 (+0) 12 (+1)14 (+2)
Skills Deception +5, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Alexandrite (1500 gp). Golden yellow topaz (1500 gp).


Social Check DCs

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