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NPC Generator

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Advanced [show]


Guy Tinley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear brown clothing when he does not wear armor. He wears his white hair up. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Shoemaker business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Depressed. Bonds: Job, In love. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Guy Tinley, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nicholas Tattersall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with broad hat. His hair is short and white. He has a dull look in his gray eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. The war was a terrible time for him, and Nicholas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. When Nicholas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and he is greedy

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Military, Rich. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Nicholas Tattersall, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)18 (+4) 11 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Drogo Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered blue stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears his golden hair up in a very large beehive style do. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Detective soon after.

Motivation: To reunite with his old friends; and sabotage a competitor

Bonds: Job, Enemies, Military, Nature, Adventurer. Occupation: Detective

Voice: French accent

Attributes [hide]

Drogo Wallace, Male Human Rogue 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 600 gp. Gold and topaz bottle stopper cork (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Fire opal pendant on a fine gold chain (1400 gp).


Social Check DCs


Norman Mitchell, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears a violet collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His blonde hair is heavily combed to the left. His eyes are hazel and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Locksmith, his father struggled to pay the bills. His childhood dream was to be a Locksmith, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and expand his business

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Baker

Voice: Whispers

Attributes [hide]

Norman Mitchell, Male Human Warrior 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)17 (+3) 14 (+2)7 (-2)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Smoky quartz (80 gp). Deep blue spinel (1600 gp).


Social Check DCs


Nicholas Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing a long, red cloak. His chestnut hair is still thick. His amber eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. By chance he met his sister recently and the two have been together since.

Motivation: Wants his loneliness to end; and he has a crush on the local dilettante

Ideals: Optimist, Gifted. Bonds: Immigrant, Family, Has a crush. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Nicholas Cholmondeley, Male Human Fighter 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Persuasion +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 500 gp. Silver comb with moonstones (200 gp). Old masterpiece painting (2000 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (70 gp).


Social Check DCs

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