Tim Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a brown scarf. His red hair and beard is wavy and long. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Tim was raised in a hard working conservative environment. Tim was born on a far southern plains where he grew up under the tutelage of his mother, an expert Seamstress. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Flaws: Insane. Bonds: Attractive, Immigrant, Job, Family. Occupation: Seamstress
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Gomory Kelsey, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Fletcher does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is kept up in a ponytail inside a broad hat. He has a tattooed face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Fletcher in town.
History: Born in the north to a Fletcher, Gomory learned a great deal about his mother's area of expertise. A gifted student he started as a Armorer, but he got bored and became a Fletcher. He has worked as a Fletcher like his mother before him.
Motivation: Sabotage a competitor.
Flaws: Cynical. Bonds: Job, Attractive, In love. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Conrad Halsey, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair, while still mostly red, has prominent grey streaks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Conrad studied abroad. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Conrad's mother didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Debt. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 19 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Raymond Huxley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear brown tank tops with white pants. His chestnut hair is still thick. His face is covered beneath a completely black helmet.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Weaver and found it very stressful. He has dedicated himself to building a better kind of golem.
Motivation: Expand his business.
Ideals: Artistic. Bonds: Enemies, Adventurer, Job. Occupation: Weaver
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp.
Everard Clayton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears just a yellow suit. He sports a long white beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Further he is a bit of a stoner and is frequently out of it.
History: Everard was raised in a hard working conservative environment. He worked as a nervous Bricklayer and found it very stressful. Recently the stress of being a Bricklayer has made it difficult for him to sleep.
Motivation: His religion dominates his actions; and expand his business
Flaws: Addict, Insomniac. Bonds: Attractive, Job, Religious. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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