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NPC Generator

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Advanced [show]


Gunter Chatham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear black tank tops with tan pants. He has done his best to style his auburn hair to look like a famous performer. His eyes are a pleasant gray.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Sold as a small child to a brothel owner, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Fletcher, but he was a colossal failure. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Enemies, Mentor. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Gunter Chatham, Male Human Barbarian 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)10 (+0) 9 (-1)17 (+3)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Lapis lazuli (6 gp). Freshwater pearl (6 gp). Deep blue spinel (600 gp). Chalcedony (60 gp).


Social Check DCs


John Pickering, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears green leather gloves, a green jacket, and tight pants. His auburn hair is braided into rings. His eyes are a pleasant gray.

Personality: He likes to make people angry or surprised. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

John Pickering, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 500 sp.


Social Check DCs


Gilbert Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His auburn hair is knotted and matted. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Priest. He struck the Priest job and began his own company from there.

Motivation: Expand his business; and to get a good night's sleep

Flaws: Emotional, Hedonist, Insomniac. Bonds: Military, Job. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Yeardley, Male Human Warrior 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Rolf Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized black coat. His long auburn hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Rolf hails from a village terrorized by dire rats. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: In love, Enemies, Rich. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Rolf Dalton, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)12 (+1) 14 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Camden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely red suit with violet socks and a vest with buckled shoes. He has wavy chestnut hair. His eyes are likewise gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Diggory Camden, Male Human Monk 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)8 (-1) 9 (-1)15 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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