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NPC Generator

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Advanced [show]


Arnold Hackney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish golden hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted divine powers by his dying brother.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, Ugly. Bonds: Poor, Nature. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Arnold Hackney, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Arnold Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He has the majority of his body covered in plate. He sports a flattop hair cut. His green eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted, Justice. Bonds: Family. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Arnold Copeland, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Conrad Kendall, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan costume with the symbols of the four houses of cards on his torso. He sports a long red beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He invites people to come help in his community garden.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Healer, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He wants to get laid; and he has a crush on the local healer

Ideals: Philantrophist, Gifted. Bonds: Job, Adventurer, Has a crush. Occupation: Carter

Voice: German accent

Attributes [hide]

Conrad Kendall, Male Human Aristocrat 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Black pearl (500 gp). Jasper (30 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Adelard Bradford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a white and black robe with the hood down. His black hair is matted, messy, and big. His amber eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.

Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane, Hedonist. Bonds: Immigrant. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Adelard Bradford, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Manfred Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His tied-back hair is black. He has gleaming, smiling brown eyes.

Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Manfred took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 9 years.

Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Impulsive, Racist. Bonds: Job. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Manfred Bradford, Male Human Wizard 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 12 (+1)8 (-1)
Skills Insight +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Blue quartz (12 gp). Blue quartz (12 gp). Eye agate (12 gp). 1 Minor magic item.


Social Check DCs

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