Hubert Bradley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. His eyes are blue and catlike.
Personality: He will rave to anyone who will listen. He uses divination through singing.
History: Hubert was born the youngest of three triplets. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hubert's homeland. Hubert decided to take the middle way and become a bodyguard. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Rich, Immigrant, Family. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 80 pp.
Guy Myerscough, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tight fitting black shirt and pants. His golden hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.
History: Born to a Dilettante, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has achieved small success as a Butcher.
Motivation: Wants to raise his children well; and regain custody of his daughter
Flaws: Addict, Selfish. Bonds: Poor, Job, Family. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: Bloodstone (20 gp). 1 Minor magic item.
Alexandre Everly, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a violet costume with the symbols of magic on his torso. His golden hair is long and unkept. His fierce hazel eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Alexandre hails from a village terrorized by goblins. His family was turned out during the war. He and his family wandered south to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by goblins. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Many goblins want him driven away; and revenge
Flaws: Ugly, Depressed, Shy, PTSD. Bonds: Enemies. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 100 pp. Alexandrite (400 gp). Azurite (6 gp). Coral (130 gp). Tiger eye turquoise (6 gp).
Odo Sydney, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a grey coat over a black low-cut shirt, and a Stetson hat upon his head. His white hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Rich, Adventurer. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Violet garnet (800 gp). Red-brown spinel (90 gp). Violet garnet (800 gp). 1 Minor magic item.
Gerald Appleton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. His eyes are likewise blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Dilettante, but he got bored and became a Apothecary. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Expand his business; and to be a dilettante again
Ideals: Entrepeneur, Optimist. Flaws: Shy. Bonds: Military, Job. Occupation: Apothecary
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
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