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NPC Generator

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Advanced [show]


Kody Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. His red hair has been sun bleached extensively. His eyes are brown.

Personality: His tongue was cut out and he uses sign language. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Soapmaker, who enjoyed hunting, Kody was taken on many hunting expeditions. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends.

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Nature, Adventurer. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Kody Barton, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Stealth +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Robert Branson, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Robert was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: PTSD, Addict. Bonds: Attractive, Family, Religious. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Robert Branson, Male Human Druid 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 200 gp. Red-brown spinel (110 gp). 1 Minor magic item.


Social Check DCs


Patrick Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is smooth and relatively long. He has several tiny topaz earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Patrick was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Rich. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Patrick Gracey, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Norman Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears white trousers with violet and grey striped suspenders. He wears various colorful collared shirts. His brown hair is long and unkept. His eyes are a pleasant violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered dancing. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker, Philantrophist, Gifted, Artistic. Flaws: Ugly. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Brent, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Stealth +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Anselm Winchester, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He keeps his long auburn hair kept up in a rat tail. His brown eyes are passionate and lively.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west his family was never financially stable. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Religious, Poor. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Winchester, Male Human Adept 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 17 (+3)18 (+4)
Skills Arcana +4, Stealth +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 400 gp. Chrysoberyl (70 gp). Coral (70 gp). 1 Minor magic item.


Social Check DCs

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