Reynard Holton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. He sports a long golden beard, and similarly colored long hair. His fierce hazel eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his brother; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Poor, Enemies. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. Solid gold idol (1100 gp). Fire opal pendant on a fine gold chain (2000 gp). Gold dragon comb with red garnet eye (1700 gp). A miniature golden chest with tiny emeralds lining the top (50 gp).
Randal Dayton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a yellow suit, tan shirt, and grey tie. His skin is fair and his fingers are delicate and long. He has shaved his head bald. He has gray eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his brother recently and the two have been together since.
Motivation: Many orcs want him driven away; and to reunite with his absent father
Flaws: Terse, Insomniac. Bonds: Mentor, Family, Enemies. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 34000 sp. 1 Minor magic item.
Diggory Coombs, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. He wears a broad hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.
History: The child of a Fisher, who enjoyed hunting, Diggory was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Some 9 years later his spouse died after the birth of his son. Heartbroken, Diggory never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Military, Nature, In love. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Blue quartz (15 gp).
Odo Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.
History: Odo was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted divine powers by his dying brother.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 8 (-1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 gp.
Simon Alton, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His blonde hair is unkempt and raggedy. His amber eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.
Motivation: To share knowledge with the world; and his religion dominates his actions
Ideals: Philantrophist, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
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