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NPC Generator

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Advanced [show]


Trym Axton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large pastel jacket. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Bellfounder profession.

History: When he was but 8 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Gifted. Bonds: Job, Immigrant, Has a crush. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Axton, Male Human Warrior 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Jocelyn Merton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet shirt with thin pastel vertical stripes and yellow pants. He keeps his brown hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Jocelyn Merton, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)11 (+0) 17 (+3)14 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 700 sp. 1 Breastplate.


Social Check DCs


Geoffrey Dayton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears baggy black pantaloons and a pastel scarf. He is an epitome of beauty. His white hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was born in the south, but his parents moved at a very young age to the west. When Geoffrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Persistence. Bonds: Attractive, Enemies, Immigrant, Military. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Dayton, Male Human Ranger 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


William Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is renowned for his bright white suits and hats. He has done his best to style his silver hair to look like a famous performer. His eyes are green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: William was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He now owns his own business.

Motivation: Further expansion of business; and to prove his worth to the world

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Family, Job. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

William Kenley, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Draconic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Trey Vance, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears white leather gloves, a white jacket, and tight pants. His chestnut hair is thinning but still full. He has gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure.

Bonds: Job, Adventurer, Rich, Has a crush. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Trey Vance, Male Human Cleric 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 300 gp. Aquamarine (400 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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