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NPC Generator

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Advanced [show]


Everard Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with violet socks and a vest with buckled shoes. He is physically well-built. He wears his golden hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his father.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now owns his own business.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Poor, Immigrant. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Everard Warwick, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ralf Adley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears blue painted combat armor at almost all times. His long auburn hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He has achieved small success as a Junk Dealer.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Adley, Male Human Cleric 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)11 (+0) 14 (+2)16 (+3)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Solid gold idol (200 gp).


Social Check DCs


Tim Altham, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Family. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Tim Altham, Male Human Wizard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Ernest Vance, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has done his best to style his brown hair to look like a famous performer. This gray eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Disease, Insane, Antagonistic. Bonds: Rich. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Ernest Vance, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: A delicate brass dragon egg (10 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Thomas Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a black Stetson hat and black clothes. He carries a battered kukri and tarnished whip as well. He has moderate length auburn hair. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Shepherd, Thomas learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Fighting, Opinionated. Flaws: Fearful, Antagonistic, Insomniac. Bonds: Job. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Thomas Remington, Male Human Sorcerer 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 200 gp.


Social Check DCs

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