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Advanced [show]


Gilbert Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His long black hair is drawn into a two foot long braid. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Expand his business; and to be a farmer again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Mentor, Military. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Gilbert Carlton, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Sardonyx (40 gp). Amethyst (60 gp). Amber (60 gp).


Social Check DCs


Diggory Remington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His chestnut hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: Money/treasure; and he would like to get married and retire

Ideals: Gifted, Artistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Remington, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)10 (+0) 6 (-2)11 (+0)
Skills Medicine +0, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kyle Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His head has been shaved. His violet eyes peer out from beneath his deerstalker green hat.

Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Fighting. Flaws: Ugly, Insane. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Hadley, Male Human Druid 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Weld, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west. Cursed with a spirit at a very young age, Ernest has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Map Maker; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Ernest Weld, Male Human Aristocrat 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Aldous Shelby, Male Human [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he wears a lot of dark rich colors, with gold accents. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Aldous hails from a village terrorized by goblins. He moved from fad to fad and when he turned 15 he discovered singing. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Many goblins want him driven away.

Ideals: Joker, Fighting, Artistic. Bonds: Attractive, Enemies. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Aldous Shelby, Male Human Warlock 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 21000 cp. Alexandrite (500 gp). Aquamarine (500 gp). 1 Masterwork Light wooden shield. 1 Darkwood Shield.


Social Check DCs

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