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NPC Generator

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Advanced [show]


Solomon Cooper, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. His red hair is cut jaggedly and amateurishly. This green eyed southerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: He was raised by priests from a young age. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Shy. Bonds: In love, Religious, Mentor. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Solomon Cooper, Male Human Barbarian 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 40 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)11 (+0) 15 (+2)6 (-2)
Skills Intimidation +1, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his hammer. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gomory was born with his father's beautiful face. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Gomory Melancon, Male Human Rogue 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Drogo Clayden, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.

Motivation: A deep hatred of giants.

Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Has a crush, Enemies. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Drogo Clayden, Male Human Barbarian 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 90 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Abyssal
Attacks Melee +0 / 3d4-3, Ranged +2 / 3d4-1, Grapple +0

Possessions: 500 gp. Jade (100 gp). Brown-green garnet (100 gp). Red spinel (100 gp). Blue star sapphire (1300 gp). Eye agate (16 gp). Star rose quartz (20 gp).


Social Check DCs


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and is renowned for his bright grey suits and hats. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has worked as a Fletcher like his father before him.

Motivation: Wants to open a new tavern.

Flaws: Insane. Bonds: In love, Poor, Job. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Gomory Kitchur, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 10 (+0)17 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp. 1 Tanglefoot bags.


Social Check DCs


Conrad Livingstone, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large black jacket. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Conrad took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. During his travels, Conrad and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Conrad discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Conrad fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Conrad Livingstone, Male Human Rogue 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 50000 cp. Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs

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