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NPC Generator

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Advanced [show]


Peter Hallewell, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is blonde, silky, and of moderate length. He wears large thick round spectacles.

Personality: He has always had a great fascination with Human culture. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He's in love; and wants his loneliness to end

Flaws: Racist. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Peter Hallewell, Male Human Cleric 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)6 (-2) 12 (+1)15 (+2)
Skills Investigation +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Don Addington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His gray eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive, Immigrant. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Don Addington, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Gifted. Flaws: Lazy. Bonds: Attractive. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Gerard Sheldon, Male Human Ranger 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 sp.


Social Check DCs


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to cover his moderate length blonde hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Servant in town.

History: He got into the Servant business at a young age. One day when Trym was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Trym was heart-stricken from the event, and his mother started working long hours to provde for them. He then took over the family business and is one of the better Servant for hire.

Motivation: Sabotage a competitor; and an old rival family wants him found

Flaws: Ugly, PTSD. Bonds: Slave, Job, Family. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Trym Marston, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Bernard Fidget, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has black hair. His eyes, though not visible through his cowl, are brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.

History: Bernard was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Flaws: Selfish, Insane. Bonds: Adventurer, Job, Debt. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Bernard Fidget, Male Human Wizard 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 9 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. Banded agate (13 gp). Moss agate (13 gp). Alexandrite (1100 gp). Banded agate (13 gp). Banded agate (13 gp). Deep blue spinel (1100 gp). Hematite (13 gp).


Social Check DCs

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