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NPC Generator

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Advanced [show]


Chad Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. His hair is red and very short. His blue eyes peer out from beneath his deerstalker white hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments

History: Sold as a small child to a brothel owner, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, his parents were killed by a drow raid, leaving Chad alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying sister.

Motivation: Revenge; and a deep hatred of drow

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Enemies. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Chad Brownrigg, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 15000 cp.


Social Check DCs


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has shaved his head bald. His eyes are a pleasant hazel.

Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Bonds: Attractive, Poor, Guardian, Adventurer. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Hugh Tickle, Male Human Aristocrat 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1000 gp. Jade (130 gp). Violet garnet (1300 gp). Malachite (13 gp). Chrysoprase (40 gp).


Social Check DCs


Heward Clayton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light black in addition to tight pants, and sports empty pouches on his belt. His hair is blonde, silky, and of moderate length. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. His necromantic abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Poor. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Heward Clayton, Male Human Sorcerer 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Graeme, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and has a large tan mantle and cape that has been intricately interwoven into his yellow robe. His right leg appears badly burned and disfigured. He wears his hair in dreadlocks. He has several tiny amethyst earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Rich, Mentor. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Kody Graeme, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 7 (-2)10 (+0)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 8
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +1

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Hunter Morley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is kept up in a ponytail inside a broad hat. He has gleaming, smiling gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has worked as a Jeweler like his mother before him.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Ideals: Gifted. Bonds: Job, Military, Adventurer, Has a crush. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Hunter Morley, Male Human Druid 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 33000 sp. Tiger eye turquoise (12 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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