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NPC Generator

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Advanced [show]


Shane Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing colorful clothing, dressed as a Dilettante. He wears a colorful flower in his chestnut hair. He has a dull look in his brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a island tribe. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Mortician again; and further expansion of business

Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Nature, Job. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Shane Kimberly, Male Human Aristocrat 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 26000 cp.


Social Check DCs


Ralf Burton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a tan poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Performer business at a young age. He worked as a nervous Performer and found it very stressful. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Fearful, Antagonistic. Bonds: Job, Adventurer. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ralf Burton, Male Human Cleric 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 10000 sp. Bloodstone (40 gp). Star rose quartz (40 gp). Golden yellow topaz (1300 gp). Rhodochrosite (5 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky brown painted plate armor. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His red hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Adventurer profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Impeccable. Bonds: Rich, Attractive, Job, Military. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Chad Kinsley, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 9 (-1)5 (-3)
Skills Investigation +3, Performance -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. Sapphire pendant on gold chain (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp).


Social Check DCs


Gunter Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy tan pantaloons and a red scarf. He has done his best to style his black hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Gunter is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Depressed, Hedonist. Bonds: Attractive, Religious, Military. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Gunter Lincoln, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 30000 sp. Peridot (30 gp). Alexandrite (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Conrad Kensley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his monstrous two handed axe always slung over his shoulder, and he perpetually has his monstrous two handed axe ready. He keeps his white hair in a flapper bob. He has several tiny amber earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Conrad was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Immigrant, Military. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Conrad Kensley, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)15 (+2) 18 (+4)9 (-1)
Skills Athletics +4, History +4
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2800 sp. Bloodstone (20 gp).


Social Check DCs

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