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Advanced [show]


Percival Prescott, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is dressed in earthy colors with a violet and green handkerchief worn on his left side. His skin is also unnaturally pale. He keeps his silver hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a soapmaker and was forced into it by his family

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Soapmaker

Voice: Farmer accent

Attributes [hide]

Percival Prescott, Male Human Warlock 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Simon Moreno, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. With a patchy golden beard and wild golden hair. His eyes are gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Simon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and to be a blacksmith again

Ideals: Professionalism, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Simon Moreno, Male Human Expert 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. Lapis lazuli (5 gp).


Social Check DCs


Gilbert Ainsley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 4 years old his parents immigrated from the north. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To pay off his debts.

Flaws: Ugly. Bonds: In love, Adventurer, Immigrant, Debt. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Gilbert Ainsley, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs


Randal Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. His brown hair and beard is wavy and long. His eyes, though not visible through his cowl, are gray.

Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to unite with his brother

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Slave, Job, Family. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Randal Gentry, Male Human Cleric 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)18 (+4) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant, Halfling, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Shipley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a red collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His white hair is greasy and uncared for. His fierce amber eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Anselm studied abroad. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying brother.

Motivation: Someone believes him a fraud; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer, Military. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Anselm Shipley, Male Human Expert 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 12 (+1)9 (-1)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 4 Alchemist’s fire.


Social Check DCs

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