Hugh Kendal, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a blue coat and is in decent physical shape. He wears a Stetson hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich northern family. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Persistence. Flaws: Addict, Hedonist. Bonds: Immigrant, Rich. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 5 (-3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 500 gp. Zircon (40 gp). Violet garnet (900 gp). Alexandrite (900 gp). 1 Minor magic item.
Everard Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is physically well-built. He has a small bristly mustache and wavy chestnut hair. He has a dull look in his hazel eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: Further expansion of business; and wants his loneliness to end
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Armorer
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Arnold Shelly, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His black hair is kept up in a ponytail inside a deerstalker hat. He has brown eyes.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them
History: Arnold hails from a village terrorized by brigands. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and many brigands want him driven away
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Enemies, Rich. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 50 pp. Brass mug with jade inlays (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Thomas Ridley, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He carries a battered ceremonial dagger and tarnished rapier as well. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised by priests from a young age. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in rapier use. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Someone believes him a fraud; and his religion dominates his actions
Ideals: Fighting. Flaws: Disease. Bonds: Religious, Mentor, Enemies. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
Roland Ryley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his rapier. His hair is short and golden. He has several tiny aquamarine earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.
History: Roland was raised in a hard working conservative environment. He worked as a nervous Cook and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Joker. Bonds: Rich, Adventurer, Job. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
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