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Advanced [show]


Balimaar Abram, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a clover on it. With bright black hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. In his 13th year, his parents were killed by a dire rats raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Enemies, Family. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Balimaar Abram, Male Human Cleric 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 8 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 5 (-3)13 (+1) 10 (+0)9 (-1)
Skills Persuasion +2, Survival +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Azurite (14 gp). Alexandrite (900 gp). Jet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Ramsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a perfectly clean shirt and pair of pants. His moppish brown hair is in a traditional bowl cut. His green eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Richard is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Justice. Bonds: Attractive, Immigrant, Family. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Richard Ramsey, Male Human Rogue 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)17 (+3) 5 (-3)11 (+0)
Skills Insight -1, Intimidation +2
Senses Passive Perception 7
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Peter Brandon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His white hair is long and unkept. His gray unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter.

Ideals: Disciplined, Justice. Flaws: Ugly, Disease, Antagonistic. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Peter Brandon, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)4 (-3) 14 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Jade (110 gp).


Social Check DCs


Richard Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He sports a flattop hair cut. His gray eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: Richard was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He inherited the family business which he has now maintained for 11 years.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Richard Hackney, Male Human Druid 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Adam Clive, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. He is bald on top and has large chestnut tufts of hair around his ears. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He takes great joy in being the best Roofer in town.

History: Born to a Dyer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and a strong sense of loyalty to human people

Flaws: Ugly, Addict, Racist. Bonds: Job, Poor. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Adam Clive, Male Human Bard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs

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