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NPC Generator

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Advanced [show]


Bernard Wesley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a white cloak and cross-gartered violet stockings. His chestnut hair is smooth and relatively long. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Persistence. Flaws: Depressed. Bonds: Family, Immigrant. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Bernard Wesley, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Alexandre Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered red stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is braided into rings. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: He got into the Mason business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Flaws: Racist, Shy. Bonds: Attractive, Job. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Alexandre Hadley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 9 (-1)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Odo Browning, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Beggar. He wears a colorful flower in his white hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He feeds upon the attention of others.

History: Odo was born with his father's beautiful face. A gifted student he started as a Gardener, but he got bored and became a Beggar. He has drifted from career to career and currently works as a Beggar.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Addict, Shy, Insane. Bonds: Job, Attractive. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Odo Browning, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Aldous Brixton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white costume with the symbols of luck on his torso. He wears a small hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new miner responsibilities is difficult

Flaws: Shy, Selfish, Mundane, Fearful. Bonds: Job. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Brixton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Nicholas Tyndall, Male Human [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his whip always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He sports a long red beard, and similarly colored long hair. His eyes are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, PTSD, Secretive, Insane. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Nicholas Tyndall, Male Human Sorcerer 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)13 (+1) 12 (+1)13 (+1)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: Gold and topaz bottle stopper cork (1400 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Sapphire pendant on gold chain (2300 gp).


Social Check DCs

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