Shane Wellington, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a black collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Joker, Professionalism, Artistic. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Anselm Sydney, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a auburn handlebar mustache and slicked back auburn hair. He wears crescent spectacles with a black brim.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Fearful, Mundane. Bonds: Nature, Job. Occupation: Cook
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: Just what you see.
Peter Upton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey tunic with blue highlights, and long violet pants that bunch up around his shoes. His chestnut hair has been sun bleached extensively. His eyes are a pleasant green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Peter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants to get laid; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Insane, Secretive. Bonds: Family, Has a crush. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 10 (+0) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Dwarven, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
Raymond Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries a battered bow and tarnished sai as well. He has styled his chestnut hair well, parting it to the left. His green eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He comes from a rich southern family. Through the years after Raymond was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Raymond's father didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Passionate. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Wymar Westcott, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Healer uniform. He wears his white hair up in a very large beehive style do. This blue eyed northerner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.
History: He was born to loving parents in a slum to the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Healer like his mother before him.
Motivation: To settle down with his crush; and he's in love
Flaws: Shy, Racist. Bonds: Job, Has a crush, Poor. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 21 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 4 (-3) | 10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

