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NPC Generator

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Advanced [show]


Aldous Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Assassin, Aldous learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Expand his business; and he has passion for adventuring and risk

Flaws: Addict. Bonds: Immigrant, Job, Adventurer. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Aldous Yeardley, Male Human Warrior 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 10 (+0)5 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Raymond Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are violet.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying sister.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist, Gifted. Bonds: Rich. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Raymond Brownrigg, Male Human Commoner 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 120 pp.


Social Check DCs


Drogo Snowdon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: Drogo was born with his mother's beautiful face. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and he would like to get married and retire

Ideals: Justice, Entrepeneur. Bonds: Attractive, Has a crush, Adventurer, Enemies. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Drogo Snowdon, Male Human Aristocrat 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, History +6
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Auran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1000 gp. Violet garnet (800 gp). Freshwater pearl (14 gp).


Social Check DCs


Reynard Gladstone, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a tight fitting grey shirt and pants. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy red hair. His eyes are a pleasant blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Joker. Flaws: Shy, Mundane, PTSD. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Reynard Gladstone, Male Human Wizard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)15 (+2) 14 (+2)8 (-1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He is physically well-built. With bright golden hair and a scraggly beard. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. Cursed with a spirit at a very young age, Shane has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Justice, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Shane Bradshaw, Male Human Monk 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 15 (+2)7 (-2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 600 gp.


Social Check DCs

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