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NPC Generator

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Advanced [show]


Gomory Compton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes peer out from beneath his top grey hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. His divine abilities were realized during a raid on his village. He then took over the family business and is one of the better Sailor for hire.

Motivation: He wants revenge against giants; and wants to open a new tavern

Ideals: Persistence, Gifted. Bonds: Job, Rich, Enemies. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Gomory Compton, Male Human Barbarian 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 52 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 40000 cp. An abacus with copper, silver and gold markers (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Gerald Marleigh, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long chestnut beard, and similarly colored long hair. His green eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he's attracted to the pc

Flaws: Racist, Impulsive. Bonds: Rich, Nature, Has a crush, Enemies. Occupation: Soapmaker

Voice: Loud with bravado

Attributes [hide]

Gerald Marleigh, Male Human Rogue 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Deception +6, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (2200 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp).


Social Check DCs


Patrick Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a grey suit, yellow shirt, and white tie. His white hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Depressed, Hedonist. Bonds: Poor, Attractive. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Patrick Sutton, Male Human Adept 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)9 (-1) 16 (+3)15 (+2)
Skills Deception +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 1000 sp. Smoky quartz (20 gp).


Social Check DCs


Cory Ramsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black trousers with brown and black striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His fierce green eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: He is a Maurezhi in disguise. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is unsatisfied with his job

Ideals: Logical. Flaws: Disease. Bonds: Adventurer, Job, Enemies. Occupation: Bricklayer

Voice: pre-pubescent

Attributes [hide]

Cory Ramsey, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 15 (+2)8 (-1)
Skills Arcana +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Deep blue spinel (1400 gp). Iolite (60 gp). Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away.

Ideals: Athletic, Persistence. Bonds: Attractive, Enemies, Poor. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alexandre Bentham, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs

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