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NPC Generator

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Advanced [show]


Chad Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey shirt with thin yellow vertical stripes and green pants. His hair is long and blonde with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: Chad was born with his father's beautiful face. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to work out more often

Ideals: Athletic, Joker, Philantrophist, Gifted. Bonds: Attractive. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Chad Kenley, Male Human Fighter 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)8 (-1) 5 (-3)10 (+0)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +3

Possessions: 900 gp. Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Tenley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and has a large brown mantle and cape that has been intricately interwoven into his tan robe. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Disciplined. Bonds: Attractive, Rich, Religious, Mentor. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Solomon Tenley, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thomas Oakes, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting yellow shirt and pants. His hair is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: He has passion for adventuring and risk; and to reunite with his absent mother

Flaws: Fearful. Bonds: Job, Family, Attractive, Adventurer. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Thomas Oakes, Male Human Warrior 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Rich purple corundum (800 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Badger, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is renowned for his bright grey suits and hats. His auburn hair is cut short. His eyes are hazel and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Gifted, Athletic. Flaws: Ugly, Selfish, PTSD. Bonds: Adventurer. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Rolf Badger, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Norman Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of strength around his neck, and a sickle on his belt. His hair, while still mostly chestnut, has prominent grey streaks. His skin is flawless and his gray eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Norman has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Addict, Disease. Bonds: Attractive. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Norman Staurheim, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 27000 sp.


Social Check DCs

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