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Advanced [show]


Anselm Bradley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear white clothing when he does not wear armor. His golden hair is heavily combed to the left. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the north. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Knight.

Motivation: He is unsatisfied with his job; and marry his sister to traveling adventurers

Flaws: Ugly, Fearful. Bonds: Poor, Job, Family, Immigrant. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Bradley, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 400 gp. Sard (80 gp). Tiger eye turquoise (8 gp). Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs


Dustin Law, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. He keeps his long silver hair kept up in a rat tail. His fierce amber eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of eastern immigrants he idolized his father. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dustin's father didn't care for him much, and the feeling was mutual. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Dustin Law, Male Human Druid 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Intimidation +2, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 6000 sp.


Social Check DCs


Anthony Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. He wears a colorful flower in his white hair. His fierce brown eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Server

Voice: Australian accent

Attributes [hide]

Anthony Lindsay, Male Human Warlock 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 14 (+2)9 (-1)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Walcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears tight fitting clothing which further accentuates his frame. His black hair is cut short with large spiked bangs in the front. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Arnold was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He is terrified, and will act out of fear; and to be a marshal again

Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Job, Poor. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Arnold Walcott, Male Human Bard 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Kody Clare, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tan painted combat armor at almost all times. His hair is silver, silky, and of moderate length. His eyes are green and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Detective business at a young age. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Bonds: Poor, Attractive, Job. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Kody Clare, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)7 (-2) 11 (+0)17 (+3)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Hematite (12 gp).


Social Check DCs

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