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Advanced [show]


Everard Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large blue jacket. He has done his best to style his auburn hair to look like a famous performer. His amber eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Detective, Everard learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Priest; and to be a priest again

Ideals: Artistic. Flaws: Ugly, Shy, Fearful. Bonds: Job, Has a crush. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Everard Stanley, Male Human Commoner 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp. 1 Magnifying glass. 1 Superior lock. 1 Small steel mirror. 1 Disguise kit.


Social Check DCs


Geoffrey Marley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has white hair. His eyes are hazel and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of drow once and for all.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Enemies, Mentor. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Geoffrey Marley, Male Human Warlock 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)10 (+0) 7 (-2)10 (+0)
Skills Medicine +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp. Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He has a black handlebar mustache and slicked back black hair. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.

History: Nicholas was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Attractive. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Nicholas Tenley, Male Human Aristocrat 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 22 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)15 (+2) 10 (+0)7 (-2)
Skills Performance +1, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Gomory Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His blonde hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a slaver, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Gomory Stansfield, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 300 gp.


Social Check DCs


Hunter Camden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a deerstalker hat to hide his balding. He wears a mask on his face.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Assassin, who enjoyed hunting, Hunter was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Camden, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40000 sp.


Social Check DCs

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