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Advanced [show]


Nicholas Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His hair is always cut to a buzz. His gray eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Fisher. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and many orcs want him driven away

Flaws: Shy, Antagonistic, Mundane. Bonds: Enemies, Job. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Nicholas Gentry, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Guy Bradford, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of bows on his belt, each one with a amethyst on the hilt. His chestnut hair is kept up in a ponytail inside a top hat. He has violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich western family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Joker, Justice. Bonds: Rich, Family. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Guy Bradford, Male Human Paladin 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 6 (-2)13 (+1) 14 (+2)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: Gomory was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Attractive. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Gomory Payton, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)7 (-2) 9 (-1)16 (+3)
Skills Animal Handling +1, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Rowley, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy grey suit, and sports empty pouches on his belt. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Impeccable, Gifted, Justice. Bonds: Attractive, Religious. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Thomas Rowley, Male Human Warrior 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Chalcedony (70 gp). Smoky quartz (70 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Aldous Marley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long white beard with little hanging trinkets. His violet eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and expand his business

Ideals: Artistic, Gifted. Flaws: Antagonistic, Ugly. Bonds: Job. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Aldous Marley, Male Human Druid 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Amber (40 gp). 1 Masterwork Musical instrument. 1 Backpack. 1 Silver holy symbol. 1 Good lock.


Social Check DCs

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