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Advanced [show]


Robert Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. His golden hair is long and unkept. He has several tiny topaz earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Justice, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Robert Wheatley, Male Human Warrior 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills History +5, Survival +2
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple -2

Possessions: 1000 sp.


Social Check DCs


Gunter Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A powerful slaver made him what he is. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Mentor. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Royal, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Aquamarine (200 gp).


Social Check DCs


Richard Beckwith, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a tan tunic with green highlights, and long violet pants that bunch up around his shoes. He has no hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Richard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Richard studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his dancing dream.

Motivation: An old rival family wants him found.

Ideals: Gifted, Artistic. Flaws: Ugly, Addict, PTSD. Bonds: Family. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Richard Beckwith, Male Human Commoner 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)8 (-1) 11 (+0)17 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Jocelyn Branson, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy silver hair. He has violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Ugly, PTSD. Bonds: Poor, Military. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Jocelyn Branson, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 700 gp.


Social Check DCs


Hunter Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, red cloak. His chestnut hair, when down, is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.

History: Hunter was born the youngest of three triplets. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: He is greedy; and wants to raise his children well

Ideals: Justice, Logical. Flaws: Insomniac. Bonds: Family, Rich. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Merton, Male Human Barbarian 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 12 (+1)6 (-2)
Skills Athletics +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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