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NPC Generator

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Advanced [show]


Miles Reed, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man dresses in white turtlenecks beneath a tan coat with blue slacks. His auburn hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Ugly, Hedonist. Bonds: Slave. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Reed, Male Human Adept 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp.


Social Check DCs


Justin Morton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. He has a very tight haircut. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Justin was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Layabout for hire.

Motivation: Wants to open a new tavern; and he wants to get laid

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Has a crush, Job. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Justin Morton, Male Human Wizard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp. Star rose quartz (20 gp).


Social Check DCs


Percival Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: Percival was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Military, Family, Job. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Percival Chester, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)6 (-2) 10 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 29000 sp. Pink pearl (60 gp). Azurite (5 gp). Red garnet (60 gp).


Social Check DCs


Cory Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long golden beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He believes the world needs to unite to get rid of brigands once and for all.

History: Cory was born the youngest of three triplets. His family was turned out during the war. He and his family wandered west to less war torn lands. He became a Banker soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: PTSD. Bonds: Job, Enemies, Family. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Cory Bentham, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Gerald Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a shield. His white hair is lengthy. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted, Philantrophist. Flaws: Shy. Bonds: Poor, Job. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Gerald Brownrigg, Male Human Wizard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 8 (-1)16 (+3) 17 (+3)11 (+0)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Halfling, Terran
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 1000 gp.


Social Check DCs

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