Robert Benson, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and is typically in his Tanner uniform. His left leg appears badly burned and disfigured. His black hair is heavily combed to the left. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He inherited the family business which he has now maintained for 2 years.
Motivation: Expand his business.
Ideals: Optimist. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Coral (90 gp). Amber (90 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Percival Wade, Male Human [Permalink]
Personal [hide]
Description: A 5'1" northern man, he wears just a blue suit. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Eccentric and domineering, Percival will drive conversation. He is able to make almost anything out of random pieces of junk.
History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He has achieved small success as a Sculptor.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Extrovert, Gifted. Bonds: Attractive, Nature, Job. Occupation: Sculptor
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 400 gp. Red-brown spinel (140 gp). Rhodochrosite (7 gp). Alexandrite (600 gp). Amethyst (140 gp).
Don Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His red hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: Born in the west to a Masseuse, Don learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Artistic. Bonds: Job, Rich. Occupation: Masseuse
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 4000 cp. 1 Minor magic item.
Alex Upton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. He keeps his auburn hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.
History: Alex was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered north to less war torn lands. He was always very intelligent and has formed a secret society of specialists.
Motivation: Expand his business; and to reunite with his old friends
Flaws: Impulsive, PTSD, Secretive. Bonds: Job, Adventurer. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 77 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1400 gp. Hematite (9 gp). Deep blue spinel (1500 gp).
Randal Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. His long chestnut hair is drawn into a two foot long braid. His eyes are a pleasant green.
Personality: Calm and collected, he is a well trained Tailor. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the west to a Tailor, Randal learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.
Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage
Flaws: Ugly. Bonds: Job, Family, Religious, Adventurer. Occupation: Tailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 120 pp. Eye agate (5 gp). Golden pearl (80 gp). Black star sapphire (1500 gp).
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