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NPC Generator

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Advanced [show]


Conrad Addington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue leather gloves, a blue jacket, and tight pants. He has a long brown beard with little hanging trinkets. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Athletic, Joker, Fighting. Flaws: Addict. Bonds: Poor. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Conrad Addington, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 10 (+0)7 (-2)
Skills Performance +0, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 20 pp. Fiery yellow corundum (500 gp). White opal (500 gp).


Social Check DCs


Gilbert Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear ponchos typically of a light white in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His blue eyes dart from person to person.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the south, but his parents moved at a very young age to the west. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Slave, Job, Immigrant, Enemies. Occupation: Locksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Marlowe, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Cory Brixton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has dyed his greying black hair a little too much giving a sharp black color. He has gleaming, smiling gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy, self-centered, vain, and jealous.

History: He got into the Jeweler business at a young age. Cory was born on a far southern desert where he grew up under the tutelage of his father, an expert Jeweler. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Interpreter again; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Selfish. Bonds: Job, Immigrant, Family. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Brixton, Male Human Bard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 14 (+2)8 (-1)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 200 gp. Hematite (5 gp). Black pearl (400 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Lindsay, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a red suit. His red hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the south

Ideals: Optimist, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Poor. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Justin Lindsay, Male Human Expert 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. Rhodochrosite (10 gp). Jade (70 gp).


Social Check DCs


Ralf Halsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a worn and beaten armor. His hair is red and very short. He has gray eyes and a white hat with a black feather.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted arcane powers by his dying brother.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Adventurer, Family. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Ralf Halsey, Male Human Aristocrat 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 8 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Lapis lazuli (15 gp). Obsidian (15 gp).


Social Check DCs

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