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NPC Generator

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Advanced [show]


Bertram Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered grey stockings, and he perpetually has his hammer ready. His black hair is smooth and relatively long. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father; and he seems to be bored by most things

Ideals: Fighting, Joker. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Wallace, Male Human Warrior 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Deep green spinel (50 gp). Lapis lazuli (14 gp). Blue sapphire (1300 gp). Blue star sapphire (1300 gp).


Social Check DCs


Tim Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He has done his best to style his black hair to look like a famous performer. He has brown eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: Regain custody of his son; and a deep hatred of goblins

Ideals: Gifted. Bonds: Enemies, Adventurer, Job, Family. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Tim Cholmondeley, Male Human Cleric 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)17 (+3) 11 (+0)9 (-1)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wymar Shelley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has the majority of his body covered in plate. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Insomniac, Shy, Addict. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Wymar Shelley, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)17 (+3) 17 (+3)17 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Bristol, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His hair is long and chestnut with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. His eyes are likewise hazel.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Greedy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Conrad Bristol, Male Human Monk 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)10 (+0) 10 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Ralf Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with brown stripes complete with hood. His hair is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A freak accident while working with his Farmer father left him crippled. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Artistic. Flaws: Shy, Disease. Bonds: Rich. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Ralf Ainsworth, Male Human Commoner 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 2 Antitoxin. 4 Alchemist’s fire. 4 Holy water.


Social Check DCs

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