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Advanced [show]


Drogo Lincoln, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his scimitar ready. He has a brown handlebar mustache and slicked back brown hair. His hazel eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Drogo was born with his father's beautiful face. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Military, Attractive. Occupation: Cartwright

Voice: Hollow voice

Attributes [hide]

Drogo Lincoln, Male Human Monk 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Heward Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His blonde hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.

History: He is a Jackalwere in disguise. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Disease, Insane, Shy. Bonds: Adventurer. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Heward Reid, Male Human Barbarian 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)8 (-1) 12 (+1)16 (+3)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Don Woods, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his blue robe and has his sai always slung over his shoulder. He has dyed his greying white hair a little too much giving a sharp white color. His ears are large.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Rich. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Don Woods, Male Human Monk 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light black in addition to tight pants. He has a penchant for wearing a ring with an oversized amber on his right hand. He has a very tight haircut. His thin eyebrows rest above his beady blue eyes.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. His childhood dream was to be a Gardener, but he was a colossal failure. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Rich, Military, Job. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Wymar Gentry, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Athletics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Eye agate (12 gp). Black star sapphire (700 gp). Silver pearl (50 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Nicholas Milton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is an epitome of beauty. With bright black hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Marshal like his mother before him.

Motivation: To be a Glassblower again; and he is unsatisfied with his job

Flaws: Addict, Hedonist, Antagonistic. Bonds: Attractive, Job. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Nicholas Milton, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)9 (-1) 16 (+3)14 (+2)
Skills Athletics +0, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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