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Advanced [show]


Kody Fidget, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His hair is cut close to his head. His eyes are blue and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kody took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Ugly. Bonds: Rich, Guardian, Adventurer, Immigrant, Nature. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Fidget, Male Human Warlock 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Large well-done wool tapestry (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).


Social Check DCs


Robert Van Es, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and chestnut. His gray unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Robert has worked very hard to control his curse. Some 4 years later his spouse died after the birth of his son. Heartbroken, Robert never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: A rival would like him out of the picture.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, In love. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Robert Van Es, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 14 (+2)7 (-2)
Skills Deception +1, History +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Wymar Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He has a slight overbite and is overall scrawny. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his wide-brimmed red hat.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He struck the Mason job and began his own company from there.

Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Gifted, Impeccable. Bonds: Attractive, Job. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Wymar Camden, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)8 (-1) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports grey clothing, slightly heavier than average wear. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.

History: When he was but 6 years old his parents immigrated from the east. Balimaar was born on a far eastern forest where he grew up under the tutelage of his father, an expert Spice Merchant. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Northcott, Male Human Monk 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Moss agate (7 gp). Deep blue spinel (200 gp). Aquamarine (200 gp).


Social Check DCs


Peter Adley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky green painted plate armor. He wears a Stetson hat to hide his balding. He has violet eyes and a green hat with a white feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Dyer, but he was a colossal failure. He has never given up on his dancing dream.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Gifted, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Peter Adley, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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